Annotated Bibliography for Game Studies: Modeling Scholarly Research in a Popular Culture Field

Cathlena Martin


Game Studies is a relatively new and interdisciplinary field, but the scholarly tools needed are similar to other academic areas, and students must be able to perform solid research and writing even when the subject is popular culture. Given computer games’ mass appeal, grounding a Game Studies course in current scholarship helps instill an academic tone; thus, the annotated bibliography, a staple of literature and composition classes, can prove a useful assignment.  Coming from a humanities background, this traditional assignment helps frame the games course around scholarly discourse, ideally positioning students as game researchers in addition to game players.


survey of modern games; video games

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ISSN 2163-3177

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